A custom games browser and Season 6 content is also on the menu.
Huge Halo: MCC Update Is Out Now, Adds Series X Enhancements, Cross-Play, And Brings Halo 4 To PC A big update for Halo: The … If 343 (and Microsoft) will indeed roll out Halo MCC on other platforms or digital retailers, they’d make a bigger deal of it than have it tucked away in a forum post, no? It featured new customization items for Halo 3 and Halo 4.
If the developers do not address this issue, using mods to fix it won't work in matchmaking because of the anti-cheat system, so this is an issue that must be addressed by the developers themselves. Besides a custom games server browser, the next Halo: The Master Chief Collection flight will include a look at future content.
I'm also very excited for in-game viewmodel customization! View Model Customization options If you want to have a shot at testing out the new Halo 3 map for MCC, you'll need to register for a free Halo Insider account and … Many people have requested a system like ElDewrito's (), which allows you to customize each viewmodel for each model however you want, however I think many weapons were designed to deliberately obscure your vision (such as the Spartan Laser and Rocket Launcher), and this would give you the ability to break that design. A bunch of new features and content are on their way to Halo: The Master Chief Collection, including FOV slider support for Xbox One, mouse and keyboard support, a new map for Halo 3, and more. I play also on pc and i usually play at 100+. I’m a big fan of the Metal Gear Solid series and love a good narrative adventure. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It’s great to see Halo: MCC still being updated and improved for Xbox players as well as the new additions for PC. Season 6 is expected to add some or all of the following content into The Master Chief Collection. However using this option brings one glaring issue, viewmodels scale depending on the reticle location, since the viewmodels were designed for uncentered crosshairs, they now take up a bigger part of the screen and they just don't look right, one example, the stock looks as if it's on the side of your head. A lot of games in the MCC, Halo 2 and Reach in particular, have really big viewmodels when played with a centered reticle. Halo MCC PC Centered Crosshairs and viewmodels. Most evenings you’ll find me failing to get a win in Call of Duty: Warzone. I know there will be some sort of option later on to modify the viewmodel. I personally think the most ideal solution would be to offer an option for lowered viewmodels: As you may have noticed, with the exception of Halo 2, the angle in which the gun aims changes when it's lowered, that's because ever since Halo 3, the viewmodels were designed to aim at the crosshair as opposed to the middle of the screen.